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Orc Farm

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Devlog

  • Alpha 2.03a - Saving Building Parts!
    May 27, 2025 by psychotoke
    Since the first iteration of the game, anything you built was deleted upon exiting. Now we finally have it - a way to save all placed objects upon exit! Now you can pick up from where you left off in... Continue reading
  • Alpha 2.02b
    May 25, 2025 by psychotoke
    Since 2.01b, I have released 2.01c, 2.02a, and now 2.02b! Here are some (not all) of the changes: Fixed an issue where the player couldn't interact with Spike Turrets that were placed. Fixed an issue... Continue reading
  • Alpha 2.01b Released!
    May 23, 2025 by psychotoke
    Some major changes to the game have taken place over these last few updates! Including a level up system, a new enemy, tons of fixes and optimizations, a "power" system based on how many plants you ha... Continue reading
  • Orc Farm Enters the Alpha Stage!
    April 11, 2025 by psychotoke
    Orc Farm has entered its first Alpha! Progress has been going very slowly as of late, due to real life stuff happening but I still am planning many more updates before I declare the game finished. Alp... Continue reading
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Updated 11 days ago